EhecatlA race of intelligent, flying serpent humanoids.
Medium Monstrous humanoid Hit Dice: 2d8+2 (HP 11) Initiative: +5 (Dex) Speed: 30ft., Fly 50ft. (Perfect) AC: 15 (+3 Dex, +2 natural), touch 13, flat-footed 12 Attacks: Bite +6 melee; or quarterstaff +6 melee; or shortbow +7 ranged Damage: Bite 1d3+4, quarterstaff 1d6+4, shortbow 1d6 Face: 5ft./5ft. Special Attacks: Improved grab, constrict 1d3+4 Special Qualities: Scent Saves: Fort:+1 Will:+8 Ref:+5
Abilities: Str:16 Dex:21 Con:12 Int:11 Wis:16 Chr:11 Skills: Balance +7, Climb +5, Hide +7, Listen +5, Spot +5 Feats: Flyby Attack (B)
Climate: Warm forest and aquatic Orgranisation: Solitary, pair, collection (3-6 plus one 3rd level cleric leader) CR: 4 Effective Character Level: 3 Treasure: Standard Alignment: Always neutral Advancement: By character class Ehecatl are more neutrally-inclined cousins of the foul Yuan-ti. They appear as snakes with humanlike heads and arms. Their mouths are equipped with prominent fangs.
The ure of the Ehecatl is poorly developed, consisting primarily of small bands in the Eloxochitl Forest. They dress in simple garb, often including feathers from native birds they eat.
Combat
Ehecatl prefer ambushes, especially taking advantage of their high flight speed to strike down foes quickly. Against potent foes they prefer constriction.
Improved Grab (Ex.): If an Ehecatl hits with a bite attack, it can constrict.
Constrict (Ex.): An Ehecatl deals 1d3+4 bonus points of damage against creatures of Medium-size or smaller creatures.
Ehecatl Characters
An Ehecatl's favored class is ranger. However, many become powerful clerics or sorcerers. They worship the god Matlalicoatl, a deity of serpents and tranquility (N, domains Protection, Magic)
Author: Aether Paladin (Daniel Kinley) |