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This creature is published according to the Open Gaming License. Click HERE to see a copy of the license for this creature (Section 15 includes authors copyright). All content is Open Gaming Content except where expressly marked as Product Identity by the author.

Lord Pesmerga Valriun

28' tall pit fiend with blue streaks running through his skin. Long white hair. Also wears glowing black full plate


Huge Outsider (Dragon)

Hit Dice: 99 (14137 hp)

Initiative: 86

Speed: 105/305 fly (perfect)

AC: 320

Attacks: 6 Righteous Fury +258/253/248/243/258/258
6 Slayer of Kings +238/233/228/223/238/238
2 bites +261/261
10 wing tips +250/245/240/235/250 +250/245/240/235/250
10 Gossimer wing tips +245/240/235/230/245 +245/240/235/230/245
2 tail slaps +261/261

Damage: Righteous Fury 4d10+604
Slayer of Kings 4d10+257
Bite 4d6+536
Wing tips 2d8+492
Rend 2d8+590
Gossimer Wings 2d8+266
Tail slap 4d6+660
Constrict 4d6+660

Face: 25'

Special Attacks: Spells, archdevil abilities

Special Qualities: DR 55/good and silver, SR 118, Fast heal 102, regeneration 5

Saves: Fort:255 Will:227 Ref:227

Abilities: Str:207 Dex:109 Con:164 Int:111 Wis:108 Chr:141

Skills: Skills Tot Ran Adj Mis
Bluff 171 97 65 9
Climb 220 97 98 25
Concentration 179 97 77 5
Diplomacy 171 97 65 9
Disguise 171 97 65 9
Hide 151 97 49 5
Jump 220 97 98 25
Know arcana 152 97 50 5
Know history 152 97 50 5
Know planes 152 97 50 5
Know religion 152 97 50 5
Listen 151 97 49 5
Move silently 151 97 49 5
Search 152 97 50 5
Spellcraft 152 97 50 5
Spot 151 97 49 5
Swim 200 97 98 5
Ride 151 97 49 5
Know tactics 152 97 50 5
Know nob & roy 152 97 50 5
Pro masonry 151 97 49 5
Know arc & engi 152 97 50 5
Craft sculpture 152 97 50 5
Know devils 152 97 50 5
Know demons 152 97 50 5
Prof poetry 151 97 49 5
Know dragons 152 97 50 5
Know undead 95 40 50 5

Feats: Feats Epic
Free armor focus full plate 21 superior initiative
1 power attack 24 dire charge
3 divine might 27 full strength w/ off attack bite
6 rapid strike wing 30 full strength w/ off attack wing tip
9 sunder 33 quicken channeling
12 greater wpn focus garg greatsword 36 two wpn rend wing tip
15 improved rapid strike wing 39 epic prowess
18 greater wpn spec garg greatsword 42 epic prowess
45 epic prowess
Bonus 48 epic prowess
1f armor focus full plate 51 epic prowess
2f wpn focus wing tip 54 epic prowess
4f leadership 57 epic prowess
6f wpn mastery garg greatsword 60 epic prowess
8f improved initiative 63 epic prowess
10f wpn spec wing tip 66 epic prowess
12f cleave 69 quickening
14f multi attack 72 multi wpn fighting wing tips
16f improved multi attack 75 improved multi wpn fighting wing tips
18f armor focus full plate 78 greater multi wpn fighting wing tips
20f monkey grip 81 improved two wpn fighting
22f two wpn fighting 84 clutch of the Hawk
24f greater two wpn fighting 87 two wpn fighting wing tips
26f perfect two wpn fighting 90 improved two wpn fighting wing tips
28f superior two wpn fighting 93 greater two wpn fighting wing tips
30f superior two wpn fighting 96 perfect two wpn fighting wing tips
32f fast heal 99 perfect multi wpn fighting wing tips
24d improved spell capacity 5th


Climate: Any

Orgranisation: Single

CR: 120

Effective Character Level: 111

Treasure: Equipment

Alignment: Lawful evil

Advancement: By class level

 





Head Unhallowed Halo
Glasses
Cloak
Amulet
Armor The Unhallowed Shell
Robe Robe of warding +15, preservation +20
Vest Vest of true friendship
Bracers Bracers of relentless might
Gloves
Ring Infernal ring +10 strength (infernal)
Ring Ring of universal elemental immunity
Belt Belt of the universal overlord +25
Boots Boots of swiftness
Large animated shield +25

The Slayer of Kings
Gargantuan sword +20 (4d8) LE
Mithral sword Int 44
Wis 45
Defending Cha 52
Speed Ego 214
Keen
Ice blast x2
Fire blast
God dread
Ever dancing

The sword has true seeing up to 400', may detect good, evil, law, chaos, undead, life, traps, secret doors, and treasure up to 400' at
will. The sword can communicate with all living (and undead) creatures by verbal or telepathically (300'). It may communicate with
it's bearer at any distance.

The sword may bypass any and all damage reduction (even flat damage reduction)
The sword may switch planes at will (sword only)
The sword is indestructible

The sword grants it's wielder the following powers:
Wisdom and strength +4
Acid, lightning, & sonic resistance 50
True seeing (always active 300')
Spell resistance 45
Insight bonus of +10 to the following
Stats, attack, damage, saving throws, initiative, & ac
Immunity to cold & fire
Feats:
Wpn prof, wpn focus, wpn spec, improved crit, epic wpn focus, epic wpn spec gargantuan great sword

May cast the following spells (DC 25+spell lvl) (caster 40th)
At will
Any 0-3rd cleric or wizard
3x day
Any 4th-5th cleric or wizard
2x day
Any 6th-7th cleric or wizard
1x day
Any 8th-9th cleric or wizard

The sword may destroy any being it chooses to within 300' as a full round action. They are allowed a saving throw DC 32
(suppressed).

The sword has a skill check of +35 for any knowledge skill or charisma skill, in addition to the bonus for it's stats.

The sword has a curse. When anyone dies within 300' of the bearer (friend or foe), there is a 35% chance that their soul will be
forever destroyed by the malice of the sword (suppressed).

The sword possesses three primary abilities.

The sword may be thrown once a day. When intentionally thrown, it swirls about, creating a blade barrier effect that is 100'
long. It deals damage as an intensified +20 blade barrier (200 points). The reflex save to avoid this is DC 31. The sword
returns the next round.

The sword may create a flare of energy. The burst is 200' radius, and deals 40d6 fire damage to everything caught except the
bearer. The ability is used by the bearer as a standard action. The reflex save to avoid this is DC 35.

The sword will resurrect the bearer as a standard action once a day. Each time it does this, it drains 1 wisdom from the bearer.

The sword is 15' long, mithril colored.

The blade has a blue tinge to it, but is wreathed in orange flame (the flames will burn on command as a torch, but otherwise are
harmless).

The handle is covered in dark blue and gold material. In the hilt is a single large ruby containing a swirling essence.


Riteous Fury
Gargantuan greatsword +40 LE
Keen, speed, ghost touch, amplified, embossed Int 48
Each hit causes a blast of 50 unholy damage to a 30' radius Wis 73
Arcane +10 hit, dmg, ac, saves Ch 73
Infernal +10 hit, dmg, ac, saves Ego 219
Speaks & telapathicaly


Gossimer Wings
Gossimer Wings are thin black wings. They have a slight red glow. They adjust in size to be proportionate to the bearer.

Wings +30
LE Speaks and telepathic all languages
I-44 W-81 Ch-77 Ego-204
Sealed
Speed, keen, embossed, brilliant energy (glows red)

The Gossimer Wings are a second set of wings which graft onto the back. If the bearer isn't winged, they grant afly speed of 100'
good. If the bearer has wings, they gain +50' to speed and their maneuverability increases one step.

If the creature has a wing attack, these function as an identical set of wings for feats and multiple attacks. The only difference is that
the creature must take multi weapon fighting feats after the rapid strike feats to improve attacks. If they already have the rapid
strike feats for the wings, they need only to take the multi weapon fighting feats for the second wing multiple attacks.

Eacht time the Gossimer Wings strike an opponent, they add 2 to damage and 1 to attack with the next hit. These points cumulates
and adds the bonus to attack and damage to all attacks, not just the wings. This bonus expires after 1 hour of fighting.

The wings are capable of casting the following spells once a round, up to 4x day
Heal, harm, touch of death, curse


















The Unhallowed Shell and Halo LE
Obsidian black armor, it glows black and radiates evil up to 100' Int 47
Speaks all languages telapathically up to 100' Wis 53
Mithral full plate +66 Cha 83
Immune to the following: Ego 173
Criticals, death magic, negative lvl's, bale & blight fire, petrification, enchantments, disintigrate, stat drain & damage
Any enchantments that targets the bearer fails automatically. The caster must also make a will save DC equal to the ego of the armor.
If the caster fails then they will take 3d6 temporary intelligence, and d6 permanent intelligence.

The armor can cast the following spells as a 40th level caster
1x day Twin heal
3x day Heal Profane bonus to the following
3x day Twin cure critical AC 12
5x day Cure critical Saving throws 12
Strength 12
Has the following: Points to add Constitution 12
Weightless & unencumbering 20 30 200 Dexterity 12
Grants DR 20/- 11 2 Charisma 12
Grants DR 30/good Intelligence 12
SR +5 Wisdom 12
Charisma to hp Attack 12
Unholy blast Damage 12
All attacks add one negative level Inititiative 12
Absorb 200 physical damage a round


Unhallowed Halo
Black crown LE
Radiates black light to 50' Int 23
Wis 25
Grants fast heal = CL Cha 31
Grants an insight +6 to hit and damage Ego 114
Grants damage reduction 5 good and silver
Grants immunity to poison, disease, fear and petrification
Grants true seeing

The Unhallowed Halo may cast a wave of death 1x day. This is treated as a wail of banshee with a 40' radius.
DC 106 The crown can cast the wave or the bearer.

Crown may use spells from the healing & death domains as a 20th level cleric 1x day each.
Speaks telepathically with bearer while on head.

















Imperial Seal

The Imperial Seal is a small (12") placard of iron, carved with the symbol of Asmodeous. It contains power to protect it's bearer, once
the symbol is activated. It is a birthright, meant for the son of Asmodeous.

The Imperial Seal must be within 5' of the bearer at all times after activation, or else it is not active anymore.

The Imperial Seal grants the following powers:

All below powers are Infernal bonuses, and only apply to LE characters (+5)

All stats
Attack
Damage
Saves
Armor class
Initiative
Skill checks
DC's for anything the bearer does (spells, abilities, et., but not from items)
Any damage reduction (does not affect the overcome bonus)
HP
Base speed

The item isn't intelligent


Pitfiend Icon of Rulership
Natural attacks count as +24, Charisma base checks +4, fly speed doubles (perfect)






























Items
Bag of holding IV
Invisibility potion
Move silently potion
Rope of entanglement
Amulet of natural armor +3
Cloak of protection +4
Headband of intillect +4
Battleaxe +5 fire, cold, keen
Long sword +4 keen, fire, fire burst
Greatsword +1 vorpal
Cloak of resistance +5
Buckler +1 ghost touch
Bastard sword +3 lightning, lightning blast
Greataxe +4
2x ring of protection +5
Strength book +4
Pearl of summoning (Yuber)
Cloak of resistance +9
2x periapit of wisdom +6
Gloves of dexterity +8
Ring of sonic immunity
2x Infernal ring +5
Belt of colossus +25
2x periapit of wisdom +8
Belt of strength +8
Crown of charisma +12
Vest of adaption
4x ring of protection +8
4x abyssal rings +5
Crown of the nymph +25
Bracers of the earth elemental +25
Tailspike +6 keen, fireblast
Infernal amulet +10


Author: Tim

Site © Copyright 2008 Sam Judson (except for OGL content)