Dire Humanoid TemplateThe dire humanoid template makes humanoids and other types of humanoid like creatures into monstrous (or more monstrous) humanoids. The creatures that become dire look feral and prehistoric.
Creating A Dire Humanoid Template"Dire humanoid" template can be added to any humanoid, monstrous humanoid or humanoid-like abberation or beast. Its type changes to monstrous humanoid.
Hit Dice: Increased by two HD Size: Size remains the same, creature may gain a foot or less Initiative: As base creature Speed: As base creature AC: +1 natural Attacks: +2 on any strength related attacks. Claw attacks and other natural abilities can be added. Damage: +2 onany strength related damage Face: As base creature Special Attacks: As base creature, or the creature will gain a tusk attack with 2d3 damage. Special Qualities: Scent, slam Saves: Fort +1 otherwise as base creature Abilities: +2 srtength, +1 dexterity, -2 intelligence, +2 constitutution Skills: Hide +2
Jump +1
Feats: Track
Climate: Any Orgranisation: As base creature CR: As base creature +1
Effective Character Level: +1 Treasure: As base creature, but no coins and items are crude. Alignment: As base creature. Advancement: As base creature
Notes: Dire humanoids live in simple, crude cultures. Though feral, they
remain with the same alignment. All dire humanoids have a look that reaveals their dire heritage.
Author: Anime Freak |