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This creature is published according to the Open Gaming License. Click HERE to see a copy of the license for this template (Section 15 includes authors copyright). All content is Open Gaming Content except where expressly marked as Product Identity by the author.

Dire Humanoid Template

The dire humanoid template makes humanoids and other types of humanoid like creatures into monstrous (or more monstrous) humanoids. The creatures that become dire look feral and prehistoric.


Creating A Dire Humanoid Template

"Dire humanoid" template can be added to any humanoid, monstrous humanoid or humanoid-like abberation or beast. Its type changes to monstrous humanoid.

Hit Dice: Increased by two HD

Size: Size remains the same, creature may gain a foot or less

Initiative: As base creature

Speed: As base creature

AC: +1 natural

Attacks: +2 on any strength related attacks. Claw attacks and other natural abilities can be added.

Damage: +2 onany strength related damage

Face: As base creature

Special Attacks: As base creature, or the creature will gain a tusk attack with 2d3 damage.

Special Qualities: Scent, slam

Saves: Fort +1 otherwise as base creature

Abilities: +2 srtength, +1 dexterity, -2 intelligence, +2 constitutution

Skills: Hide +2
Jump +1

Feats: Track


Climate: Any

Orgranisation: As base creature

CR: As base creature +1

Effective Character Level: +1

Treasure: As base creature, but no coins and items are crude.

Alignment: As base creature.

Advancement: As base creature


Notes:

Dire humanoids live in simple, crude cultures. Though feral, they
remain with the same alignment. All dire humanoids have a look that reaveals their dire heritage.

Author: Anime Freak

Site © Copyright 2008 Sam Judson (except for OGL content)