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This creature is published according to the Open Gaming License. Click HERE to see a copy of the license for this template (Section 15 includes authors copyright). All content is Open Gaming Content except where expressly marked as Product Identity by the author.

Half-Dryad

Every once in a long time, a dryad seeks a human with which to couple. Often, the human has no knowledge of his hidden, supernatural child.


Creating A Half-Dryad

"Half-Dryad" is an inherited template that can be applied to any Small or Medium-sized corporeal Humanoid or Monstrous Humanoid, hereafter referred to as the base creature. A half-dryad's type changes to Fey. It otherwise uses all the base creature's attributes except as noted below.

Hit Dice: All the base creature's HD become d6's.

Size: Same as base creature.

Speed: As base creature.

Special Attacks: Spell-like Abilities (Sp): 3/day- speak with plants. 1/day- charm person. Spell save DC's are Charisma-based.

Abilities: +0 Str, +2 Dex, +0 Con, +2 Int, +2 Wis, +4 Cha


Climate: Temperate and warm forest

Orgranisation: As base creature

CR: +0

Effective Character Level: +2

Treasure: As base creature.

Alignment: Usually chaotic good

Advancement: By character class


Notes:


Author: Ęther Paladin (Daniel Kinley)

Site © Copyright 2008 Sam Judson (except for OGL content)