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This creature is published according to the Open Gaming License. Click HERE to see a copy of the license for this template (Section 15 includes authors copyright). All content is Open Gaming Content except where expressly marked as Product Identity by the author.

Ferocious Humanoid Template

The ferocious humanoid template makes humanoids and monstrous humanouds into their ferocious counterparts. The creature becomes quite feral and primal in appearance.


Creating A Ferocious Humanoid Template

Creating a ferocious humanoid: the ferocious humanoid template can be added to any humanoid or monstrous humanoid. Its type changes to monstrous humanoud.

Hit Dice: Increased by two types; max of 12. (4 to 8 or 6 to 10 etc.)

Size: the size may remain the same or the creature may gain one or two categories as appropriate.

Initiative: See ability scores.

Speed: +15ft

AC: Nat armor increases by 3.

Attacks: Claw, Bite, Gore, Rake, or Slam attacks and other natural weapons can be added as necessary.

Damage: See Monster Manual or Savage Species for damage by size conversions.

Face: As base creature or as changed by size change.

Special Attacks: As base creature.

Special Qualities: Scent, Low Light Vision

Saves: Modified by ability changes.

Abilities: +6 strength, +2 dexterity, +2 constitution, -4 intelligence, -4 charisma, +2 wisdom

Skills: Hide +2, Jump +2, Climb +2, and Swim +2

Feats: Track, Endurance, and Weapon Finesse or Weapon Focus with one of its appropriate natural attacks.


Climate: As base creature.

Orgranisation: As base creature

CR: As base creature +3

Effective Character Level: Lvl Adjust: +4

Treasure: As base creature, but no coins and items are crude.

Alignment: As base creature.

Advancement: As base creature


Notes:

Ferocious humanoids live in simple, crude cultures. Though feral, they
remain with the same alignment. All ferocious humanoids have a look that reveals their ferocious heritage.

Author: unseenmage

Site © Copyright 2008 Sam Judson (except for OGL content)