| 01/Apr/2000 - Many Thanks |
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Quick little update to thank everyone whose been to my web site.
I've had over 3000 visitors since I came to be hosted here and I'm
very pleased indeed.
If you do have any comments, want any help, or just to chat then
feel free to contact me. I'll even answer all those newbie questions
if you're really stuck!
sam@blacksway.net
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| 27/Mar/2000 - Info Classes at last |
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Info classes reference is now available (in Word
97 format only at the moment). Lots of information about ZoneInfos
and LevelInfo, but has descriptions for all class items.
N.B HTML Version how available here!
Enjoy :->
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| 16/Mar/2000 - Back |
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We are back...and I'm 99% completed on the info classes. Look out
for it later next week
I've posted the Unreal AI Guide and Unreal Tournament AI Guide
from the Unreal Technologies web site in word format. They are a
very good read for some of the more complicated things like different
game types etc. See Editing or
Downloads
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| 29/Feb/2000 - Info Classes |
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Just to let you know that my Info classes reference is getting
very near, and I think my NavPoint reference is much nearer now
I have found the Unreal I AI guide on the technology web site (how
could I have missed it!)
I've converted both AI guides to nice word format and should post
them tomorrow.
Oh, and I've updated the links section
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| 23/Feb/2000 - XML Class list |
| For those of you with IE 5.x follow
this link here to a XML
file containing the actor classes for you to browse. Others feel free
to download it and make use of it as you will. |
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17/Feb/2000
- Oops
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It appears I made the ultimate mistake of being
non-Netscape compliant, something I had promised myself I would
never do (SLAP). Tis all fixed now, apologies to anyone who was
affected. Thanks to Hunt'n for telling me!
Also I have discovered the coolest mod ever! Holy
Wars. absolutely brill, and even the bots play it right (which is
a big bonus for lonely folks like myself!)
Check out here http://www.planetunreal.com/flatware/
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| 12/Feb/2000 - Just to update you all
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I've been workin on my first model, as well as a couple of problems
with kickers
Hopefully my model will be a buzz lightyear, so if anyone knows
if its already been done then do let me know (I mean a Model, not
just a skin!). Its slow process but I'm getting there.!
The problem with Kickers - bots seem to jump straight up and then
land on the kicker again and then jump across even if the kicker
is directional. Anyone know why... I'm workin on it
Also: Navigation point reference is taking longer than first antisipated.
They are alot more complicated than I first thought, and I do want
to get everything right. I may release a beta with only some of
them done soon. ;-)
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| 05/Feb/2000 - New Site Images |
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I've put some new site images up. Hope you like them...
Plus their is a new downloadz page for all the little things I've
done so far.
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| 04/Feb/2000 - Awesome 3D Tool |
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I've discovered the most awesome 3D tool, which could be used for
creating player models, small decorations etc. It support every
format under the sun, including Unreal, Half-life, Quake II/III,
3D Studio Max, Lightwave and much more.
Its called Milkshape 3D, and a new version 1.1.1 has just been
released.
Go grap the shareware version here.
Its only $20 to register and 400K to download!
Along the same lines, if anyone knows how the export meshes or
models from Unreal then please get in touch. I've been told its
not possible, but it must be somehow ;-).
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