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OK, well to start with I'm a programmer, so learning the UnrealScript
basics wasn't much of a challenge, then I did the class references,
which got me used to states, triggers, collision detection and a
whole host of other features. Finally I have just joined a mod team
(more on this later) and have undertaken the task of coding the
mod (until someone better comes along) so finally I'm learning about
players, replication, game types, mutators, weapons etc.
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