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Making
a corridor is actually a very simple task when you get down to it.
Create a room by cutting 3 256x256x256 cubes out in a straight
line, then create another room parallel to this but 512 away.
Set the textures to whatever you want but set the middle wall on
the facing sides to the archway texture Door2B in the Ancient package.
You should end up with something looking like the picutre on the
right.
Then load the 2D editor.
To set the texture as the background choose File->Image->Get
From Current Texture. This will load the texture into the background
of the editor.
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