| The Guide -> Concepts
-> Basic Map Part 2 |
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| How to build a basic map - Part 2. |
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This tutorial is the second in a short series on how to use some
of the new features in the UnrealEd 2 Editor.
Most of the things you can do with the editor are exactly the same
as the ones you can do with the old editor and most of the old tutorials
will work just as well, once you know your way around. I do not
intend to cover advanced topics in here so if you are at that stage
then I hope you are also at the stage where you can use the other
tutorials. If you still find anything to hard to understand then
you can always email me.
\-Blacksway-\
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| Our first room was a bit crap! |
| Well we started by making a 512x512x512 room. It had this wonderful
bubbly texture all over it didn't it, looked a bit crap. Also it was
too tall. Well first, lets change the textures.. |
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| Lets make it look prettier |
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The
first step is to bring up the texture browser, by pressing the icon
to the left (looks like a little landscape painting doesn't it!).
Next
we are going to dock the texture browser and the actor browser
into the master browser. To do this click on the left most icon
on the texture pop-up window, shown on the left. Bring up the Actor
browser (by pressing the chess piece icon) and do the same for this.
Then the 2 browsers will be contained in one window and you can
change between the 2 by pressing the relevant tab at the top.
Return to the texture browser. Choose File->Open or click on
the open icon and choose a package to load. A package
contains a set of texture, which can themselves be seperated
into groups. Choose City.utx for the package to open.
In the 3D view window left click once on the floor of your room.
It should so that a blue dot-pattern appears on it. Now click on
the second texture in the texture window, ALLEY2. You should see
the floor change texture.
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| What about the wall! |
| Next you want to select all the walls of your little box. Now you
could click on them one at a time and then holding down the CTRL button
click on the rest, but this would involve lots of moving around to
view all 4 walls. A far easier way is to right click on any wall and
from the pop-up menu choose Select Surface->Adjacent Walls. All
4 walls in your room are now highlighted. Click on the BRICKWAL texture
to texture your walls. You can now rotate the view to show the ceiling
and place a texture on it too. |
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| But my room is too high! |
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Close the texture browser by clicking on the little cross so that
you can see all 4 view windows.
The view we are interested in at the moment is the Front view in
the top right hand corner.
Holding down the left mouse button and moving the mouse to center
your room in the middle of the window and then hold down both mouse
buttons to zoom in so that the room covers most of the window.
You may notice that the red builder brush is showing on top of
our room. to hide the builder brush you can press B. THen select
the brush that is your room so it turns a light brown color.
Then
we are going to change into Vertex Editing mode by clicking on the
icon to the left. Now to select all the vertexes that make up the
'roof' of your room hold down the CTRL and ALT keys drag a box around
the top of your box, making sure to cover both corners shown in
the image below.
The
2 corners should now be hightlighted in white (it is actually all
4 vertexes, but you can't see the back 2).
Holding down the CTRL key and the left mouse button you can now
move these points down to make the roof lower.
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| Cor Blimey, anything else! |
| Well you may have noticed that now the little torch is actually
above the roof of your room. So change back to normal mode by clicking
on the camera icon and left click on the torch. Now hold on to the
CTRL key and press the left mouse button to move it down, back below
the roof of your room. |
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| Lastly |
| REBUILD! If I've had to say this once I've said it lots of times
to people who email me, rebuild, rebuild, rebuild! Now you've done
that you can play your newly texture level and away you go. |
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If you need anymore help then check out my links
page for tutorial sites and if you're still stuck then email me
\-Blacksway-\
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