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The actor window shows the 'actor' objects available within Unreal
Tournament. Their are far to many to go through here, check my web-site
for reference materials on some of them.
The Icons are as follows:
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Dock/Undock from the Master browser |
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Open a actor package |
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Save the current package |
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Create a new object, using the currently selected actor as
its parent. |
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Edits the currently selected actor in the script editor |
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Edit the default properties of the current actor |
Right-Clicking on a class will give you a number of options. These
options are also available from the Class menu option.
- Class->New
Create a new class
- Class->Edit Script...
Loads the script into the script editor
- Class->Default Properties
Shows the actors default properties.
To show all classes (not just the actor ones) untick the box that
says Actor classes only.
The bottom half of the window can be made to show loaded packages
(as seen here)by choosing the menu option View->Show Packages
The other menu options are as follows:
- File->Open Package
opens a package that currently isn't loaded
- File->Save Selected Package
saves the package of the currently selected class. Do this after
compiling any code changes
- File->Export Changed Scripts
will export and script changes to the relevant .uc file
- File->Export All Scripts
will export all the scripts to the .uc files, creating the directory
structure as it goes.
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